Fan Theory: Agricola as an Ameritrash Game

What if I told you that Agricola was not originally designed to be about peaceful 17th century farmers? In fact, Uwe Rosenberg originally intended the game to be his first foray into heavily thematic Ameritrash games. He only decided to change the theme to farming at the last minute, under pressure from the publisher that… Read More Fan Theory: Agricola as an Ameritrash Game

Advertisement

Fan Theory: A Feast for Odin is Actually a Commentary on Hoarding

Today we’re going to take a look at A Feast for Odin, one of Uwe Rosenberg’s latest worker placement classics. While upon first glance this may appear to be a game about Vikings, I’m here to posit an alternative ‘fan theory’. In A Feast for Odin, you’re not playing the role of a Nordic jarl… Read More Fan Theory: A Feast for Odin is Actually a Commentary on Hoarding

Fan Theory: Patchwork is Set in a Dystopian Future

BGG Rank # 43 – 4/9/2017 Patchwork looks like a decidedly twee game of Tetris, where two players enjoy the simple pleasures of piecing together a quilt. However, today I’m going to propose an alternate hypothesis: Patchwork is actually about two knitters engaged in a cutthroat battle for survival, set in a dystopian future ruled by textile… Read More Fan Theory: Patchwork is Set in a Dystopian Future