Review: Twilight Imperium (Fourth Edition)

Growing up, I was a big fan of 4X computer games such as Civilization and Master of Orion. In recent years I’ve been more into tabletop gaming, but I’ve always hoped to find a board game that adequately captures the feel of a 4X. It’s a tough ask to distill all those 1’s and 0’s… Read More Review: Twilight Imperium (Fourth Edition)

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Review: Root

Root’s deep asymmetry is one of its defining characteristics, making it a game that begs to be played over and over again. It is a game that takes concepts of real life conflicts and transposes them across a forest filled with charming creatures. The direct interaction in this game means that it’s up to the… Read More Review: Root

Review: Anachrony

Time travel is a concept that is both fascinating and frustrating. It has inspired countless works of film and literature, with its enticing potential for intrigue and imagination.  Yet attempting to manipulate the rules of time is often fraught with unforeseen consequences for the protagonists — and gaping plot holes for the writers. Few have… Read More Review: Anachrony

Review: Seafall

A couple of weeks ago, I finished my campaign of Seafall, an epic game of exploration on the high seas for 3-5 players. If you’re not familiar with Seafall or the concept of campaign (or ‘Legacy’) games, it is played over a number of sessions, as players make permanent changes to the game and the… Read More Review: Seafall