Fan Theory: A Feast for Odin is Actually a Commentary on Hoarding

Today we’re going to take a look at A Feast for Odin, one of Uwe Rosenberg’s latest worker placement classics. While upon first glance this may appear to be a game about Vikings, I’m here to posit an alternative ‘fan theory’. In A Feast for Odin, you’re not playing the role of a Nordic jarl… Read More Fan Theory: A Feast for Odin is Actually a Commentary on Hoarding

Review: Captain Sonar

All crew – man your battlestations! There’s a unidentified object inbound, and it’s coming in hot. Deploy countermeasures — begin evasive maneuvers — brace for impact! Captain Sonar is about to enter the BGG Top 100! A bit dramatic perhaps? I’ll give you that. But it’s hard to overstate how fun, fast-paced, and exciting this… Read More Review: Captain Sonar

Review: Seafall

A couple of weeks ago, I finished my campaign of Seafall, an epic game of exploration on the high seas for 3-5 players. If you’re not familiar with Seafall or the concept of campaign (or ‘Legacy’) games, it is played over a number of sessions, as players make permanent changes to the game and the… Read More Review: Seafall

Fan Theory: Patchwork is Set in a Dystopian Future

BGG Rank # 43 – 4/9/2017 Patchwork looks like a decidedly twee game of Tetris, where two players enjoy the simple pleasures of piecing together a quilt. However, today I’m going to propose an alternate hypothesis: Patchwork is actually about two knitters engaged in a cutthroat battle for survival, set in a dystopian future ruled by textile… Read More Fan Theory: Patchwork is Set in a Dystopian Future