Fan Theory: Agricola as an Ameritrash Game

What if I told you that Agricola was not originally designed to be about peaceful 17th century farmers? In fact, Uwe Rosenberg originally intended the game to be his first foray into heavily thematic Ameritrash games. He only decided to change the theme to farming at the last minute, under pressure from the publisher that… Read More Fan Theory: Agricola as an Ameritrash Game

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Review: Anachrony

Time travel is a concept that is both fascinating and frustrating. It has inspired countless works of film and literature, with its enticing potential for intrigue and imagination.  Yet attempting to manipulate the rules of time is often fraught with unforeseen consequences for the protagonists — and gaping plot holes for the writers. Few have… Read More Review: Anachrony

Fan Theory: A Feast for Odin is Actually a Commentary on Hoarding

Today we’re going to take a look at A Feast for Odin, one of Uwe Rosenberg’s latest worker placement classics. While upon first glance this may appear to be a game about Vikings, I’m here to posit an alternative ‘fan theory’. In A Feast for Odin, you’re not playing the role of a Nordic jarl… Read More Fan Theory: A Feast for Odin is Actually a Commentary on Hoarding